

Nanos are obtained during Nano missions, in which the player must defeat an evil Fusion doppelganger of a Cartoon Network character. The player's level was tied to the number of Nanos they have collected but had changed since before the last updates. The key to progressing in the game is the collection of Nanos, over 40 miniaturized versions of Cartoon Network characters which serve as allies in combat. Unlike the first two types of missions, which can only be done one at a time, the player can run four different World missions concurrently. World missions are generic tasks which offer lesser rewards, but are far more numerous to compensate. Guide missions are special tasks done on the behalf of the guide character, typically offering the best equipment available as a reward. A meter encircling the mini map called the fusion matter meter shows the player's progress in this regard. Nano missions are granted automatically once the player gathers enough fusion matter but now you get the mission from the character fought or gotten. Missions come in three types: Nano missions, Guide missions, and World missions.

Missions are given by various Cartoon Network characters around the game world, who usually cluster around travel hubs. The main focus of the game is the completion of missions. After leaving the first level, they can choose between four guides: Ben Tennyson, Edd, Mojo Jojo, Dexter. The player is guided in their quest by a specific character, beginning with Dexter's computer, Computress. Instead, they gather a loose analog known as fusion matter (which has multiple purposes) through defeating enemies and completing missions, and upon collecting enough can perform a mission to raise their level, but as of February 16, fusion matter acts more like experience as players can now perform multiple nano missions every four levels. Unlike ordinary role play games, the player does not gain experience in the conventional sense. The player is provided with various weapons to accomplish this, including ranged and melee weapons. Gameplay primarily focuses on accomplishing missions. The game has large playable environments, with travel facilitated by various warp points. Their character is viewed from a third person perspective, viewing the HUD, and the range of movement consists of walking in any direction and a short-distance jump. In Fusionfall, the player takes control of a customized avatar. 4.7 Foster's Home for Imaginary Friends.4.6 The Grim Adventures of Billy and Mandy.3.15 The Marvelous Misadventures of Flapjack.3.10 Foster's Home for Imaginary Friends.3.8 The Grim Adventures of Billy and Mandy.It appears to be based on the giant robots from the Mobile Suit Gundam franchise.Brambles, the shapeshifted form of Blossom, Bubbles, Buttercup, and Bliss resembles the Powerpuff Dynamo except the back hair is different.Uh-Oh, Dynamo (first official appearance).Monster Trouble (overall debut but scrapped).When it comes to her hairstyle, she has Buttercup's forehead slit, Bubbles' pigtails, and Blossom's bow, only it is colored blue. She wears a red dress with black Mary Janes. It was most likely dismantled afterward.ĭynamo's appearance is a mix of the three girls.
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In an ironic twist, the Dynamo's pilot was revealed to be the Mayor, totally unaware of how to use the machine. As the girls fought the machine, they wondered who could possibly be in it, ruling out villain after villain as to who the pilot could be. The second appearance of the Dynamo is in Live & Let Dynamo, where it is intentionally causing the destruction of the city. Despite this, the Professor didn't dismantle it, possibly out of sentiment, though as shown in Oops, I Did It Again, his memory of it is not that fond. Though the monster was defeated, the Dynamo itself did extensive damage to the city, leading the Mayor to demand they never use it again. Though the girls were reluctant to use it, they eventually did so when the Professor threatened to ground the girls if they didn't use Dynamo. As a result, he created Dynamo to help the girls defeat monsters. After the girls defeated an incredibly strong monster, the Professor's overprotective parenting skills kick in. Dynamo made its first appearance in Uh-Oh, Dynamo. The robot has all the girls' fighting styles and also has an arsenal of many weapons including missiles, a bow that can be used as a pair of scissors, and it can curl up into a ball for defense.
